Blizzard has thanked players for their patience after some were left waiting in hour-long queues to participate in the Diablo 4 open beta this weekend.
In a statement posted on the game’s official forum, the community team assured players that it was “actively working” on the issues, promising to “increase player flow” and reduce queue times once fixed numerous disconnection issues.
In an update posted a few hours later, community manager PezRadar thanked everyone for the “overwhelming response to the early access beta weekend” and reiterated that the team was “actively tracking and working on” issues with the dropout/dropout multiplayer. rubber banding while transitioning zones and high RAM and GPU usage. The team is also aware of an issue where “players who are dropped from a game receive an error that their match does not exist.”
“While the team is addressing these specific elements and more, we’re also managing the flow of players into the game through our queue,” Pez added. “Many players have successfully logged into the game, but we are aware that some have experienced longer wait times than expected.
“As we continue to implement improvements to our server stability, we expect our players to see continued improvements in queue time.”
The statement closed by confirming that the team will “continue to work tonight and into the night” and promised to provide “further updates” during the beta period.
ICYMI, Diablo 1 and 2 co-creator Erich Schaefer has joined Moon Beast Productions to “redefine the action RPG genre.”
Schaefer will take over as creative director alongside industry stalwarts Peter Hu and Phil Shenk, where he will “lead the creative direction” of the studio’s unannounced action RPG.